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Character Sheet

Class Level Race Alignment Background
Cleric 5 Tiefling Lawful Neutral Acolyte

Health and Combat

HP AC Speed Initiative
33 15 30 1
Hit Dice Proficiency Bonus
1D8 3

Skills & Proficiencies

Abilities

STR DEX CON INT WIS CHA
Stats 11 12 13 13 18 18
Modifier 0 1 1 1 4 4
Saving Throw 0 1 1 1 7 7

Skills

# Skill Ability
. Acrobatics DEX
. Animal Handling WIS
. Arcana INT
7 Athletics STR
. Deception CHA
4 History INT
7 Insight WIS
. Intimidation CHA
. Investigation INT
. Medicine WIS
7 Nature WIS
. Perception WIS
. Performance CHA
7 Persuasion CHA
4 Religion INT
. Sleight of Hand DEX
. Stealth DEX
. Survival WIS

Traits

Proficiencies

  • Armor: Light armor, medium armor, shields
  • Weapons: Simple weapons
  • Tools: None
  • Gaming Sets: Dice set

Languages

  • Common
  • Infernal
  • Celestial
  • Thieves' Cant
  • Primordial
  • (One additional language of your choice)

Spells

Level Spell Slots Prepared Spells
1 4 4
2 3 3
3 2 2

Cantrips

  • Thaumaturgy

    You manifest a minor wonder, a sign of supernatural power, within range.

  • Sacred Flame

    Flame-like radiance descends on a creature that you can see within range. The target must succeed on a Dexterity saving throw or take radiant damage.

  • Spare the Dying

    You touch a living creature that has 0 hit points. The creature becomes stable. This spell has no effect on undead or constructs.

  • Friends

    For the duration, you have advantage on all Charisma checks directed at one creature of your choice that isn't hostile toward you.

1st Level Spells

Equipment

CP SP EP GP PP

Personality

Personality Traits

Ideals

Bonds

Flaws